DOMMatrix: translateSelf() method
Note: This feature is available in Web Workers.
The translateSelf()
method of the DOMMatrix
interface is a mutable transformation method that modifies a matrix. It applies the specified vectors and returns the updated matrix. The default vector is [0, 0, 0]
.
To translate a matrix without mutating it, see DOMMatrixReadOnly.translate()
Syntax
js
DOMMatrix.translateSelf(translateX, translateY)
DOMMatrix.translateSelf(translateX, translateY, translateZ)
Parameters
translateX
-
A number representing the abscissa (x-coordinate) of the translating vector.
translateY
-
A number representing the ordinate (y-coordinate) of the translating vector.
translateZ
Optional-
A number representing the z component of the translating vector. If not supplied, this defaults to 0. If this is anything other than 0, the resulting matrix will be 3D.
Return value
Returns itself; the DOMMatrix
translated by the given
vector.
Examples
js
const matrix = new DOMMatrix(); // create a matrix
console.log(matrix.toString()); // output: "matrix(1, 0, 0, 1, 0, 0)"
matrix.translateSelf(25, 25); // mutate it
console.log(matrix); // output: "matrix(1, 0, 0, 1, 25, 25)"
Specifications
Specification |
---|
Geometry Interfaces Module Level 1 # dom-dommatrix-translateself |
Browser compatibility
BCD tables only load in the browser
See also
DOMMatrixReadOnly.translate()
- CSS
transform
property - CSS
translate
property - CSS
<transform-function>
functions - CSS transforms module
- SVG
transform
attribute CanvasRenderingContext2D
interface methods