API de Canvas
Added in HTML5, the HTML <canvas> (en-US) element can be used to draw graphics via scripting in JavaScript. For example, it can be used to draw graphs, make photo compositions, create animations, or even do real-time video processing or rendering.
Mozilla applications gained support for <canvas>
starting with Gecko 1.8 (i.e. Firefox 1.5). The element was originally introduced by Apple for the OS X Dashboard and Safari. Internet Explorer supports <canvas>
from version 9 onwards; for earlier versions of IE, a page can effectively add support for <canvas>
by including a script from Google's Explorer Canvas project. Google Chrome and Opera 9 also support <canvas>
.
The <canvas>
element is also used by WebGL to draw hardware-accelerated 3D graphics on web pages.
Exemplo
This is just a simple code snippet which uses the CanvasRenderingContext2D.fillRect()
(en-US) method.
HTML
<canvas id="canvas"></canvas>
JavaScript
var canvas = document.getElementById('canvas');
var ctx = canvas.getContext('2d');
ctx.fillStyle = 'green';
ctx.fillRect(10, 10, 100, 100);
Edit the code below and see your changes update live in the canvas:
Referência
The interfaces related to the WebGLRenderingContext
are referenced under WebGL.
CanvasCaptureMediaStream
(en-US) is related.
Guias e tutoriais
- Canvas tutorial
- A comprehensive tutorial covering both the basic usage of
<canvas>
and its advanced features. - Code snippets: Canvas
- Some extension developer-oriented code snippets involving
<canvas>
. - Demo: A basic ray-caster
- A demo of ray-tracing animation using canvas.
- Drawing DOM objects into a canvas
- How to draw DOM content, such as HTML elements, into a canvas.
- Manipulating video using canvas
- Combining
<video>
and <canvas> (en-US) to manipulate video data in real time.
Recursos
Genérico
Bibliotecas
- Fabric.js is an open-source canvas library with SVG parsing capabilities.
- Kinetic.js is an open-source canvas library focused on interactivity for desktop and mobile applications.
- Paper.js is an open source vector graphics scripting framework that runs on top of the HTML5 Canvas.
- Origami.js is an open source lightweight canvas library.
- libCanvas is powerful and lightweight canvas framework.
- Processing.js is a port of the Processing visualization language.
- PlayCanvas is an open source game engine.
- Pixi.js is an open source game engine.
- PlotKit is a charting and graphing library.
- Rekapi is an animation key-framing API for Canvas.
- PhiloGL is a WebGL framework for data visualization, creative coding and game development.
- JavaScript InfoVis Toolkit creates interactive 2D Canvas data visualizations for the Web.
- EaselJS is a free/open source library to make it easier to use canvas for games and art
- Scrawl-canvas is another open-source javascript library for creating and manipulating 2d canvas elements
- heatmap.js is an open source library to create canvas based heatmaps
Especificações
Epecificação | Estado | Comentário |
---|---|---|
HTML Living Standard The definition of '<canvas>' in that specification. |
Living Standard |
Consulte também
- WebGL (Biblioteca de Gráficos da Web)