AudioBuffer.length

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since April 2021.

The length property of the AudioBuffer interface returns an integer representing the length, in sample-frames, of the PCM data stored in the buffer.

AudioBuffer 的 length 属性接口返回整数,该整数代表采样帧中,存贮在缓冲区中的 PCM 数据的长度

语法

js
var myArrayBuffer = audioCtx.createBuffer(2, frameCount, audioCtx.sampleRate);
myArrayBuffer.length;

浮点数

例子

js
// Stereo
var channels = 2;

// Create an empty two second stereo buffer at the
// sample rate of the AudioContext
var frameCount = audioCtx.sampleRate * 2.0;
var myArrayBuffer = audioCtx.createBuffer(2, frameCount, audioCtx.sampleRate);

button.onclick = function () {
  // Fill the buffer with white noise;
  // just random values between -1.0 and 1.0
  for (var channel = 0; channel < channels; channel++) {
    // This gives us the actual ArrayBuffer that contains the data
    var nowBuffering = myArrayBuffer.getChannelData(channel);
    for (var i = 0; i < frameCount; i++) {
      // Math.random() is in [0; 1.0]
      // audio needs to be in [-1.0; 1.0]
      nowBuffering[i] = Math.random() * 2 - 1;
    }
  }

  console.log(myArrayBuffer.length);
};

规范

Specification
Web Audio API
# dom-audiobuffer-length

浏览器兼容性

Report problems with this compatibility data on GitHub
desktopmobile
Chrome
Edge
Firefox
Opera
Safari
Chrome Android
Firefox for Android
Opera Android
Safari on iOS
Samsung Internet
WebView Android
WebView on iOS
length

Legend

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Full support
Full support

See also