RTCPeerConnection: addTrack() method
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since January 2020.
The addTrack()
method of the RTCPeerConnection
interface adds a new media track to the set of tracks which will be transmitted to the other peer.
Note: Adding a track to a connection triggers renegotiation by firing a negotiationneeded
event.
See Starting negotiation for details.
Syntax
addTrack(track)
addTrack(track, stream1)
addTrack(track, stream1, stream2)
addTrack(track, stream1, stream2, /* …, */ streamN)
Parameters
track
-
A
MediaStreamTrack
object representing the media track to add to the peer connection. stream1
, …,streamN
Optional-
One or more local
MediaStream
objects to which the track should be added.
The specified track
doesn't necessarily have to already be part of any of the specified stream
s.
Instead, the stream
s are a way to group tracks together on the receiving end of the connection, making sure they are synchronized.
Any tracks that are added to the same stream on the local end of the connection will be on the same stream on the remote end.
Return value
The RTCRtpSender
object which will be used to transmit the media data.
Note: Every RTCRtpSender
is paired with an RTCRtpReceiver
to make up an RTCRtpTransceiver
.
The associated receiver is muted (indicating that it is not able to deliver packets) until and unless one or more streams are added to the receiver by the remote peer.
Exceptions
InvalidAccessError
DOMException
-
Thrown if the specified track (or all of its underlying streams) is already part of the
RTCPeerConnection
. InvalidStateError
DOMException
-
Thrown if the
RTCPeerConnection
is closed.
Usage notes
Adding tracks to multiple streams
After the track
parameter, you can optionally specify one or more MediaStream
objects to add the track to.
Only tracks are sent from one peer to another, not streams.
Since streams are specific to each peer, specifying one or more streams means the other peer will create a corresponding stream (or streams) automatically on the other end of the connection, and will then automatically add the received track to those streams.
Streamless tracks
If no streams are specified, then the track is streamless.
This is perfectly acceptable, although it will be up to the remote peer to decide what stream to insert the track into, if any.
This is a very common way to use addTrack()
when building many types of simple applications, where only one stream is needed.
For example, if all you're sharing with the remote peer is a single stream with an audio track and a video track, you don't need to deal with managing what track is in what stream, so you might as well just let the transceiver handle it for you.
Here's an example showing a function that uses getUserMedia()
to obtain a stream from a user's camera and microphone, then adds each track from the stream to the peer connection, without specifying a stream for each track:
async function openCall(pc) {
const gumStream = await navigator.mediaDevices.getUserMedia({
video: true,
audio: true,
});
for (const track of gumStream.getTracks()) {
pc.addTrack(track);
}
}
The result is a set of tracks being sent to the remote peer, with no stream associations.
The handler for the track
event on the remote peer will be responsible for determining what stream to add each track to, even if that means adding them all to the same stream.
The ontrack
handler might look like this:
let inboundStream = null;
pc.ontrack = (ev) => {
if (ev.streams && ev.streams[0]) {
videoElem.srcObject = ev.streams[0];
} else {
if (!inboundStream) {
inboundStream = new MediaStream();
videoElem.srcObject = inboundStream;
}
inboundStream.addTrack(ev.track);
}
};
Here, the track
event handler adds the track to the first stream specified by the event, if a stream is specified.
Otherwise, the first time ontrack
is called, a new stream is created and attached to the video element, and then the track is added to the new stream.
From then on, new tracks are added to that stream.
You could also just create a new stream for each track received:
pc.ontrack = (ev) => {
if (ev.streams && ev.streams[0]) {
videoElem.srcObject = ev.streams[0];
} else {
let inboundStream = new MediaStream(ev.track);
videoElem.srcObject = inboundStream;
}
};
Associating tracks with specific streams
By specifying a stream and allowing RTCPeerConnection
to create streams for you, the streams' track associations are automatically managed for you by the WebRTC infrastructure.
This includes things like changes to the transceiver's direction
and tracks being halted using removeTrack()
.
For example, consider this function that an application might use to begin streaming a device's camera and microphone input over an RTCPeerConnection
to a remote peer:
async function openCall(pc) {
const gumStream = await navigator.mediaDevices.getUserMedia({
video: true,
audio: true,
});
for (const track of gumStream.getTracks()) {
pc.addTrack(track, gumStream);
}
}
The remote peer might then use a track
event handler that looks like this:
pc.ontrack = ({ streams: [stream] }) => (videoElem.srcObject = stream);
This sets the video element's current stream to the one that contains the track that's been added to the connection.
Reused senders
This method returns a new RTCRtpSender
or an existing instance for reuse.
An RTCRtpSender
instance is only compatible for reuse if it meets the following criteria:
- There is no track already associated with the sender.
-
The
RTCRtpTransceiver
associated with the sender has aRTCRtpReceiver
whosetrack
property specifies aMediaStreamTrack
whosekind
is the same as thekind
of thetrack
parameter specified when callingRTCPeerConnection.addTrack()
. This ensures that a transceiver only handles audio or video and never both. - The
RTCRtpTransceiver.currentDirection
property is not"stopped"
. -
The
RTCRtpSender
being considered has never been used to send data. If the transceiver'scurrentDirection
has ever been"sendrecv"
or"sendonly"
, the sender can't be reused.
If all of those criteria are met, the sender gets reused, which results in these changes occurring to the existing RTCRtpSender
and its RTCRtpTransceiver
:
- The
RTCRtpSender
'strack
is set to the specified track. - The sender's set of associated streams is set to the list of streams passed into this method,
stream...
. -
The associated
RTCRtpTransceiver
has itscurrentDirection
updated to indicate that it is sending; if its current value is"recvonly"
, it becomes"sendrecv"
, and if its current value is"inactive"
, it becomes"sendonly"
.
New senders
If no existing sender exists that can be reused, a new one is created. This also results in the creation of the associated objects that must exist. The process of creating a new sender results in these changes:
- The new
RTCRtpSender
is created with the specified track and set of stream(s). -
A new
RTCRtpReceiver
is created with a newMediaStreamTrack
as itstrack
property (not the track specified as a parameter when callingaddTrack()
). This track'skind
is set to match thekind
of the track provided as an input parameter. - A new
RTCRtpTransceiver
is created and associated with the new sender and receiver. - The new transceiver's
direction
is set to"sendrecv"
. - The new transceiver is added to the
RTCPeerConnection
's set of transceivers.
Examples
This example is drawn from the code presented in the article Signaling and video calling and its corresponding sample code.
It comes from the handleVideoOfferMsg()
method there, which is called when an offer message is received from the remote peer.
const mediaConstraints = {
audio: true, // We want an audio track
video: true, // And we want a video track
};
const desc = new RTCSessionDescription(sdp);
pc.setRemoteDescription(desc)
.then(() => navigator.mediaDevices.getUserMedia(mediaConstraints))
.then((stream) => {
previewElement.srcObject = stream;
stream.getTracks().forEach((track) => pc.addTrack(track, stream));
});
This code takes SDP which has been received from the remote peer and constructs a new RTCSessionDescription
to pass into setRemoteDescription()
.
Once that succeeds, it uses MediaDevices.getUserMedia()
to obtain access to the local webcam and microphone.
If that succeeds, the resulting stream is assigned as the source for a <video>
element which is referenced by the variable previewElement
.
The final step is to begin sending the local video across the peer connection to the caller.
This is done by adding each track in the stream by iterating over the list returned by MediaStream.getTracks()
and passing them to addTrack()
along with the stream
which they're a component of.
Specifications
Specification |
---|
WebRTC: Real-Time Communication in Browsers # dom-rtcpeerconnection-addtrack |
Browser compatibility
BCD tables only load in the browser