The canplaythrough
event is fired when the user agent can play the media, and estimates that enough data has been loaded to play the media up to its end without having to stop for further buffering of content.
General info
- Specification
- HTML5 media
- Interface
- Event
- Bubbles
- No
- Cancelable
- No
- Target
- Element
- Default Action
- None.
Properties
Property | Type | Description |
---|---|---|
target Read only |
EventTarget |
The event target (the topmost target in the DOM tree). |
type Read only |
DOMString |
The type of event. |
bubbles Read only |
Boolean |
Whether the event normally bubbles or not. |
cancelable Read only |
Boolean |
Whether the event is cancellable or not. |
Related Events
HTMLMediaElement: playing event
HTMLMediaElement: waiting event
HTMLMediaElement: seeking event
HTMLMediaElement: seeked event
HTMLMediaElement: ended event
HTMLMediaElement: loadedmetadata event
HTMLMediaElement: loadeddata event
HTMLMediaElement: canplay event
HTMLMediaElement: canplaythrough event
HTMLMediaElement: durationchange event
HTMLMediaElement: timeupdate event
HTMLMediaElement: play event
HTMLMediaElement: pause event
HTMLMediaElement: ratechange event
HTMLMediaElement: volumechange event
HTMLMediaElement: suspend event
HTMLMediaElement: emptied event
HTMLMediaElement: stalled event