x property indicates the offset from the left edge of
the destination surface (typically a
XRWebGLLayer to the left edge of
the viewport within the surface into which WebXR content is to be rendered. The
y property identifies the
component of the origin, and its is given by the
x = xrViewport.x;
The offset from the left edge of the rendering surface to the left edge of the viewport, in pixels.
See the main
XRViewport page for examples.
|WebXR Device API
The definition of 'XRViewport.x' in that specification.
|Working Draft||Initial definition.|
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