XRView.projectionMatrix

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The XRView interface's read-only projectionMatrix property specifies the projection matrix to apply to the underlying view. This should be used to integrate perspective to everything in the scene, in order to ensure the result is consistent with what the eye expects to see.

Important: Failure to apply proper perspective, or inconsistencies in perspective, may result in possibly serious user discomfort or distress.

Syntax

let projectionMatrix = xrView.projectionMatrix;

Value

A Float32Array object representing the projection matrix for the view. The projection matrix for each eye's view is used to ensure that the correct area of the scene is presented to each eye in order to create a believable 3D scene without introducing discomfort for the user.

Examples

Specifications

Specification Status Comment
WebXR Device API
The definition of 'XRView.projectionMatrix' in that specification.
Working Draft Initial definition.

Browser compatibility

Update compatibility data on GitHub
DesktopMobile
ChromeEdgeFirefoxInternet ExplorerOperaSafariAndroid webviewChrome for AndroidFirefox for AndroidOpera for AndroidSafari on iOSSamsung Internet
projectionMatrixChrome Full support 79Edge Full support 79Firefox No support NoIE No support NoOpera No support NoSafari No support NoWebView Android No support NoChrome Android Full support 79Firefox Android No support NoOpera Android No support NoSafari iOS No support NoSamsung Internet Android Full support 11.2

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