XRRay: matrix property

Limited availability

This feature is not Baseline because it does not work in some of the most widely-used browsers.

Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.

Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers.

The read-only matrix property of the XRRay interface is a transform that can be used to position objects along the XRRay. This is a 4 by 4 matrix given as a 16 element Float32Array in column major order.

The transform from a ray originates at [0, 0, 0] and extends down the negative z-axis to the ray described by the XRRay's origin and direction.

Value

A 16 element Float32Array object representing a 4 by 4 matrix in column major order.

Examples

Using the matrix property

The matrix property can be used to position graphical representations of the ray when rendering.

js
let origin = { x: 10.0, y: 10.0, z: 10.0, w: 1.0 };
let direction = { x: 10.0, y: 0.0, z: 0.0, w: 0.0 };
let ray = new XRRay(origin, direction);

// Render the ray using the `ray.matrix` transform

Specifications

Specification
WebXR Hit Test Module
# dom-xrray-matrix

Browser compatibility

Report problems with this compatibility data on GitHub
desktopmobile
Chrome
Edge
Firefox
Opera
Safari
Chrome Android
Firefox for Android
Opera Android
Safari on iOS
Samsung Internet
WebView Android
WebView on iOS
matrix
Experimental

Legend

Tip: you can click/tap on a cell for more information.

Full support
Full support
No support
No support
Experimental. Expect behavior to change in the future.

See also