VRStageParameters.sittingToStandingTransform

This is an experimental technology
Because this technology's specification has not stabilized, check the compatibility table for usage in various browsers. Also note that the syntax and behavior of an experimental technology is subject to change in future versions of browsers as the specification changes.

The sittingToStandingTransform read-only property of the VRStageParameters interface contains a matrix that transforms the sitting-space view matrices of VRFrameData to standing-space.

Basically, this can be passed into your WebGL code to transform the rendered view from a sitting to standing view.

Syntax

var myTransform = vrStageParametersInstance.sittingToStandingTransform;

Value

A 16-element Float32Array containing the components of a 4×4 transform matrix.

Examples

var info = document.querySelector('p');
var vrDisplay;

navigator.getVRDisplays().then(function(displays) {
  vrDisplay = displays[0];
  var stageParams = vrDisplay.stageParameters;
  // stageParams is a VRStageParameters object

  if(stageParams === null) {
    info.textContent = 'Your VR Hardware does not support room-scale experiences.'
  } else {
    info.innerHTML = '<strong>Display stage parameters</strong>'
                 + '<br>Sitting to standing transform: ' + stageParams.sittingToStandingTransform
                 + '<br>Play area width (m): ' + stageParams.sizeX
                 + '<br>Play area depth (m): ' + stageParams.sizeY
  }
});

Specifications

Specification Status Comment
WebVR 1.1
The definition of 'sittingToStandingTransform' in that specification.
Editor's Draft Initial definition

Browser compatibility

Feature Chrome Edge Firefox (Gecko) Internet Explorer Opera Safari (WebKit)
Basic support No support[1] (Yes) 55 (55)[2] No support No support No support
Feature Android Edge Firefox Mobile (Gecko) IE Phone Opera Mobile Safari Mobile Chrome for Android Samsung Internet for GearVR
Basic support No support No support 55.0 (55) No support No support No support (Yes)[3] (Yes)
 

[1] API Available on all platforms behind a flag, but currently only works on desktop in an experimental version of Chrome (other builds won't return any devices when Navigator.getVRDisplays() is invoked).

[2] Currently only Windows support is enabled by default. Mac support is available in Firefox Nightly.

[3] Currently supported only by Google Daydream.

See also

Document Tags and Contributors

 Contributors to this page: chrisdavidmills
 Last updated by: chrisdavidmills,