Gamepad.timestamp

The Gamepad.timestamp property of the Gamepad interface returns a DOMHighResTimeStamp representing the last time the data for this gamepad was updated.

The idea behind this is to allow developers to determine if the axes and button data have been updated from the hardware. The value must be relative to the navigationStart attribute of the PerformanceTiming interface. Values are monotonically increasing, meaning that they can be compared to determine the ordering of updates, as newer values will always be greater than or equal to older values.

Note: This property is not currently supported anywhere.

Syntax

readonly    attribute DOMHighResTimeStamp timestamp;

Example

var gp = navigator.getGamepads()[0];
console.log(gp.timestamp);

Value

A DOMHighResTimeStamp.

Specifications

Specification Status Comment
Gamepad
The definition of 'Gamepad.timestamp' in that specification.
Working Draft Initial definition

Browser compatibility

FeatureChromeEdgeFirefoxInternet ExplorerOperaSafari
Basic Support

35

21 — 34 webkit

(Yes)

29

24 — 281

No

22

15 — 21 webkit

No
FeatureAndroidChrome for AndroidEdge mobileFirefox for AndroidIE mobileOpera AndroidiOS Safari
Basic Support No (Yes) (Yes)32 No No No

1. From version 24 until version 28 (exclusive): this feature is behind the dom.gamepad.enabled preference (needs to be set to true). To change preferences in Firefox, visit about:config.

See also

Using the Gamepad API

Document Tags and Contributors

 Contributors to this page: fscholz, erikadoyle, Sebastianz, teoli, chrisdavidmills
 Last updated by: fscholz,