The Gamepad.timestamp
property of the
Gamepad
interface returns a DOMHighResTimeStamp
representing the last time the data for this gamepad was updated.
The idea behind this is to allow developers to determine if the axes
and
button
data have been updated from the hardware. The value must be
relative to the navigationStart
attribute of the
interface. Values are monotonically
increasing, meaning that they can be compared to determine the ordering of updates, as
newer values will always be greater than or equal to older values.PerformanceTiming
Note: This property is not currently supported anywhere.
Syntax
readonly attribute DOMHighResTimeStamp timestamp;
Example
var gp = navigator.getGamepads()[0];
console.log(gp.timestamp);
Value
Specifications
Specification | Status | Comment |
---|---|---|
Gamepad The definition of 'Gamepad.timestamp' in that specification. |
Working Draft | Initial definition |
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