The AudioParamDescriptor dictionary of the Web Audio API specifies properties for an AudioParam objects. It is used to create custom AudioParams on an AudioWorkletNode. If the underlying AudioWorkletProcessor has a parameterDescriptors (en-US) static getter, then the returned array of objects based on this dictionary is used internally by AudioWorkletNode constructor to populate its parameters (en-US) property accordingly.



The DOMString which represents the name of the AudioParam. Under this name the AudioParam will be available in the parameters (en-US) property of the node, and under this name the AudioWorkletProcessor.process (en-US) method will acquire the calculated values of this AudioParam.

automationRate 可选

Either "a-rate", or "k-rate" string which represents an automation rate of this AudioParam. Defaults to "a-rate".

minValue 可选

A float which represents minimum value of the AudioParam. Defaults to -3.4028235e38.

maxValue 可选

A float which represents maximum value of the AudioParam. Defaults to 3.4028235e38.

defaultValue 可选

A float which represents initial value of the AudioParam. Defaults to 0.


To demonstrate creation and usage of custom AudioParams, we'll expand the example from AudioWorkletNode page. There we've created a simple node which outputs white noise. Here, additionally, we'll create a custom gain parameter, so we can directly change volume of the output (although you could use GainNode to achieve this as well).

First, we need to define a custom AudioWorkletProcessor, and register it. Note that this should be done in a separate file.

We expand the processor by adding a static parameterDescriptors getter. It will be used internally by the AudioWorkletNode constructor to populate its parameters with instantiated AudioParam objects.

// white-noise-processor.js
class WhiteNoiseProcessor extends AudioWorkletProcessor {
  static get parameterDescriptors () {
    return [{
      name: 'customGain',
      defaultValue: 1,
      minValue: 0,
      maxValue: 1,
      automationRate: 'a-rate'

  process (inputs, outputs, parameters) {
    const output = outputs[0]
    output.forEach((channel) => {
      for (let i = 0; i < channel.length; i++) {
        channel[i] = (Math.random() * 2 - 1) *
          (parameters['customGain'].length > 1 ? parameters['customGain'][i] : parameters['customGain'][0])
        // note: a parameter contains an array of 128 values (one value for each of 128 samples),
        // however it may contain a single value which is to be used for all 128 samples
        // if no automation is scheduled for the moment.
    return true

registerProcessor('white-noise-processor', WhiteNoiseProcessor)

Next, in our main scripts file we'll load the processor, create an instance of AudioWorkletNode passing it the name of the processor, and connect the node to an audio graph.

const audioContext = new AudioContext()
await audioContext.audioWorklet.addModule('white-noise-processor.js')
const whiteNoiseNode = new AudioWorkletNode(audioContext, 'white-noise-processor')

Now we can change the gain on the node like this:

const gainParam = whiteNoiseNode.parameters.get('customGain')
gainParam.setValueAtTime(0, audioContext.currentTime)
gainParam.linearRampToValueAtTime(0.5, audioContext.currentTime + 0.5)


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