DOMPointReadOnly: matrixTransform()
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since January 2020.
Note: This feature is available in Web Workers.
The static matrixTransform()
method of the DOMPointReadOnly
interface applies a matrix transform specified as an object to the DOMPointReadOnly object, creating and returning a new DOMPointReadOnly
object. Neither the matrix nor the point are altered.
If the matrix passed as a parameter is 2D (the DOMMatrix.is_2d
is true
) then this is a 2D transformation and the point's z
coordinate will be 0
and point's w
perspective will be 1
. Otherwise this is a 3D transformation.
You can also create a new DOMPoint
with a point and matrix with the DOMMatrixReadOnly.transformPoint()
method.
Syntax
DOMPointReadOnly.matrixTransform( )
DOMPointReadOnly.matrixTransform( matrix )
Parameters
matrix
-
A
DOMMatrix
orDOMMatrixReadOnly
object.
Return value
A new DOMPoint
object.
Examples
2D transform
In this example, we apply a 2D matrix transform to a DOMPointReadOnly
, creating a new DOMPoint
:
const originalPoint = new DOMPointReadOnly(10, 20); // DOMPointReadOnly {x: 10, y: 20, z: 0, w: 1}
const matrix = new DOMMatrix([1, 0, 0, 1, 15, 30]);
const transformedPoint = originalPoint.matrixTransform(matrix); // DOMPoint {x: 25, y: 50, z: 0, w: 1}
console.log(transformedPoint.toJSON()); // output: {x: 25, y: 50, z: 0, w: 1}
3D transform
In this example, we apply a 3D matrix transform to a DOMPointReadOnly
:
const point = new DOMPointReadOnly(5, 10); // DOMPointReadOnly {x: 5, y: 10, z: 0, w: 1}
const matrix3D = new DOMMatrix().translate(0, 0, 10);
const transformedPoint = point.matrixTransform(matrix3D); // DOMPoint {x: 5, y: 10, z: 10, w: 1}
Specifications
Specification |
---|
Geometry Interfaces Module Level 1 # dom-dompointreadonly-matrixtransform |
Browser compatibility
BCD tables only load in the browser
See also
DOMPoint
DOMMatrix
DOMMatrixReadOnly.transformPoint()
- CSS
matrix()
andmatrix3d()
functions