Deprecated: This feature is no longer recommended. Though some browsers might still support it, it may have already been removed from the relevant web standards, may be in the process of being dropped, or may only be kept for compatibility purposes. Avoid using it, and update existing code if possible; see the compatibility table at the bottom of this page to guide your decision. Be aware that this feature may cease to work at any time.
UIEvent.initUIEvent() method initializes a UI event
once it's been created.
Events initialized in this way must have been created with the
Document.createEvent() method. This method must be called to set the event
before it is dispatched, using
dispatched, it doesn't do anything anymore.
initUIEvent(type, canBubble, cancelable, view, detail)
A string defining the type of event.
A boolean value deciding whether the event should bubble up through the event chain or not. Once set, the read-only property
Event.bubbleswill give its value.
A boolean value defining whether the event can be canceled. Once set, the read-only property
Event.cancelablewill give its value.
WindowProxyassociated with the event.
unsigned longspecifying some detail information about the event, depending on the type of event. For mouse events, it indicates how many times the mouse has been clicked on a given screen location.
var e = document.createEvent("UIEvent"); // creates a click event that bubbles, can be cancelled, // and with its view and detail property initialized to window and 1, // respectively e.initUIEvent("click", true, true, window, 1);
|UI Events |
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