AnimationEvent.initAnimationEvent()
Deprecated
This feature is no longer recommended. Though some browsers might still support it, it may have already been removed from the relevant web standards, may be in the process of being dropped, or may only be kept for compatibility purposes. Avoid using it, and update existing code if possible; see the compatibility table at the bottom of this page to guide your decision. Be aware that this feature may cease to work at any time.
Non-standard
This feature is non-standard and is not on a standards track. Do not use it on production sites facing the Web: it will not work for every user. There may also be large incompatibilities between implementations and the behavior may change in the future.
Summary
The AnimationEvent.initAnimationEvent()
method
Initializes an animation event created using the deprecated
Document.createEvent("AnimationEvent")
method.
AnimationEvent
created this way are untrusted.
Note: During the standardization process, this method was removed
from the specification. It has been deprecated and is in the progress of being removed
from most implementations. Do not use this method; instead, use the
standard constructor, AnimationEvent()
, to create a synthetic AnimationEvent
.
Syntax
animationEvent.initAnimationEvent(typeArg, canBubbleArg, cancelableArg, animationNameArg, elapsedTimeArg);
Parameters
typeArg
- A
DOMString
identifying the specific type of animation event that occurred. The following values are allowed:Value Meaning animationstart
The animation has started. animationend
The animation completed. animationiteration
The current iteration just completed. canBubbleArg
- A
Boolean
flag indicating if the event can bubble (true
) or not (false)
. cancelableArg
- A
Boolean
flag indicating if the event associated action can be avoided (true
) or not (false)
. animationNameArg
- A
DOMString
containing the value of theanimation-name
CSS property associated with the transition. elapsedTimeArg
- A
float
indicating the amount of time the animation has been running, in seconds, as of the time the event was fired, excluding any time the animation was paused. For an"animationstart"
event,elapsedTime
is0.0
unless there was a negative value foranimation-delay
, in which case the event will be fired withelapsedTime
containing(-1 *
delay)
.
Browser compatibility
BCD tables only load in the browser
See also
- Using CSS animations
- Animation-related CSS properties and at-rules:
animation
,animation-delay
,animation-direction
,animation-duration
,animation-fill-mode
,animation-iteration-count
,animation-name
,animation-play-state
,animation-timing-function
,@keyframes
. - The
AnimationEvent
interface it belongs to.