This is an experimental technology
Check the Browser compatibility table carefully before using this in production.

The grabFrame() property of the ImageCapture interface takes a snapshot of the live video in a MediaStreamTrack, returning an ImageBitmap, if successful.


ImageCapture.grabFrame().then(function(imageBitmap) { ... })



Return value

A Promise that resolves to an ImageBitmap object.


This example is extracted from this Simple Image Capture demo. It shows how to use the Promise returned by grabFrame() to copy the returned frame to a <canvas> element. For simplicy it does not show how to instantiate the image capture object.

var grabFrameButton = document.querySelector('button#grabFrame');
var canvas = document.querySelector('canvas');

grabFrameButton.onclick = grabFrame;

function grabFrame() {
  .then(function(imageBitmap) {
    console.log('Grabbed frame:', imageBitmap);
    canvas.width = imageBitmap.width;
    canvas.height = imageBitmap.height;
    canvas.getContext('2d').drawImage(imageBitmap, 0, 0);
  .catch(function(error) {
    console.log('grabFrame() error: ', error);


Specification Status Comment
MediaStream Image Capture
The definition of 'grabFrame()' in that specification.
Working Draft Initial definition.

Browser Compatibility

We're converting our compatibility data into a machine-readable JSON format. This compatibility table still uses the old format, because we haven't yet converted the data it contains. Find out how you can help!

Feature Chrome Firefox (Gecko) Internet Explorer Opera Safari (WebKit)
Basic support 59 ? ? 46 ?
Feature Android Webview Chrome for Android Firefox Mobile (Gecko) Firefox OS IE Mobile Opera Mobile Safari Mobile
Basic support 59 59 ? ? ? 46 ?

Document Tags and Contributors

Contributors to this page: shaunlebron, jpmedley
Last updated by: shaunlebron,