VRDisplay.requestAnimationFrame()
The requestAnimationFrame()
method of the VRDisplay
interface is a special implementation of Window.requestAnimationFrame
containing a callback function that will be called every time a new frame of the VRDisplay
presentation is rendered:
- When the
VRDisplay
is not presenting a scene, this is functionally equivalent toWindow.requestAnimationFrame
. - When the VRDisplay is presenting, the callback is called at the native refresh rate of the
VRDisplay
.
Syntax
js
var handle = vrDisplayInstance.requestAnimationFrame(callback);
Parameters
- callback
-
A callback function that will be called every time a new frame of the
VRDisplay
presentation is rendered.
Return value
A long representing the handle of the requestAnimationFrame()
call. This can then be passed to a VRDisplay.cancelAnimationFrame()
call to unregister the callback.
Examples
TBD.
Specifications
该 API 在旧的 WebVR API(已被 WebXR Device API 取代)中定义。它不再有望成为标准。
在所有浏览器都实现新的 WebXR API 之前,建议使用框架(如:A-Frame、Babylon.js 或 Three.js)或 polyfill 来开发适用于所有浏览器的 WebXR 应用程序。[1]
Browser compatibility
BCD tables only load in the browser