PointerEvent()

The PointerEvent() constructor creates a new synthetic and untrusted PointerEvent object instance.

Syntax

 event = new PointerEvent(type, PointerEventInit);

Arguments

type
Is a DOMString representing the name of the event (see PointerEvent event types).
PointerEventInitOptional
Is a PointerEventInit dictionary, having the following fields:
  • pointerId — optional and defaulting to 0, of type long, that sets the value of the instance's PointerEvent.pointerId.
  • width — optional and defaulting to 1, of type double, that sets the value of the instance's PointerEvent.width.
  • height — optional and defaulting to 1, of type double, that sets the value of the instance's PointerEvent.height.
  • pressure — optional and defaulting to 0, of type float, that sets the value of the instance's PointerEvent.pressure.
  • tangentialPressure — optional and defaulting to 0, of type float, that sets the value of the instance's PointerEvent.tangentialPressure.
  • tiltX — optional and defaulting to 0, of type long, that sets the value of the instance's PointerEvent.tiltX.
  • tiltY — optional and defaulting to 0, of type long, that sets the value of the instance's PointerEvent.tiltY.
  • twist — optional and defaulting to 0, of type long, that sets the value of the instance's PointerEvent.twist.
  • pointerType — optional and defaulting to "", of type DOMString, that sets the value of the instance's PointerEvent.pointerType.
  • isPrimary — optional and defaulting to false, of type Boolean, that sets the value of the instance's PointerEvent.isPrimary.

Note: The PointerEventInit dictionary also accepts fields from the MouseEvent, UIEventInit and EventInit dictionaries.

Example

var moveEvent = new PointerEvent("pointermove");

var downEvent = new PointerEvent("pointerdown",
   {pointerId: 1,
    bubbles: true,
    cancelable: true,
    pointerType: "touch",
    width: 100,
    height: 100,
    isPrimary: true
   });

Browser compatibility

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