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The Media.pause() method (part of the MediaRecorder API) is used to pause recording of media streams.

When a MediaRecorder object’s pause()method is called, the browser queues a task that runs the below steps:

  1. If MediaRecorder.state is "inactive", raise a DOM InvalidState error and terminate these steps. If not, continue to the next step.
  2. Set MediaRecorder.state to "paused".
  3. Stop gathering data into the current Blob, but keep it available so that recording can be resumed later on.
  4. Raise a pause event.



Return value



The MediaRecorder is currently "inactive"; you can't pause recording if it's not active. If you call pause() while already paused, it silently does nothing.



 pause.onclick = function() {
     console.log("recording paused");



Specification Status Comment
MediaStream Recording
The definition of 'MediaRecorder.pause()' in that specification.
Working Draft Initial definition

Browser compatibility

FeatureChromeEdgeFirefoxInternet ExplorerOperaSafari
Basic support ? ?25 ? ? ?
FeatureAndroid webviewChrome for AndroidEdge mobileFirefox for AndroidOpera AndroidiOS SafariSamsung Internet
Basic support ? ? ?25 ? ? ?

See also

Document Tags and Contributors

Contributors to this page: lucian95, Sheppy, jpmedley, Sebastianz, chrisdavidmills, teoli, kscarfone
Last updated by: lucian95,