SVGSVGElement: unpauseAnimations() Methode
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since January 2020.
Die unpauseAnimations()
-Methode der SVGSVGElement
Schnittstelle setzt derzeit laufende Animationen, die innerhalb des SVG-Dokumentfragments definiert sind, fort (d.h. sie werden fortgesetzt), sodass die Animationsuhr von der Zeit an weiterläuft, zu der sie angehalten wurde.
Syntax
js
unpauseAnimations()
Parameter
Keine.
Rückgabewert
Keiner (undefined
).
Beispiele
Fortsetzen von Animationen
html
<svg id="exampleSVG" width="200" height="100">
<circle cx="50" cy="50" r="30" fill="blue">
<animate
attributeName="cx"
from="50"
to="150"
dur="2s"
repeatCount="indefinite" />
</circle>
</svg>
<button id="pauseBtn">Pause Animations</button>
<button id="resumeBtn">Resume Animations</button>
<pre id="status"></pre>
js
const svgElement = document.getElementById("exampleSVG");
const pauseButton = document.getElementById("pauseBtn");
const resumeButton = document.getElementById("resumeBtn");
const statusDisplay = document.getElementById("status");
pauseButton.addEventListener("click", () => {
svgElement.pauseAnimations();
statusDisplay.textContent = "Animations paused.";
});
resumeButton.addEventListener("click", () => {
svgElement.unpauseAnimations();
statusDisplay.textContent = "Animations resumed.";
});
Spezifikationen
Specification |
---|
SVG Animations Level 2 # __svg__SVGSVGElement__unpauseAnimations |
Browser-Kompatibilität
Report problems with this compatibility data on GitHubdesktop | mobile | |||||||||||
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unpauseAnimations |
Legend
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- Full support
- Full support
The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.