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Gamepad APIのGamepadEventインターフェイスには、システムに接続されたゲームパッドへの参照が含まれています。これは、ゲームパッドのイベントWindow.gamepadconnected と Window.gamepaddisconnected が発火しレスボンスに含まれます

Note: These events are not fired in Chrome, only Firefox. In Chrome you have to use Navigator.getGamepads() to access Gamepad objects.

Properties

GamepadEvent.gamepad Read only
Returns a Gamepad object, providing access to the associated gamepad data for the event fired.

Examples

The gamepad property being called on a fired Window.gamepadconnected event.

window.addEventListener("gamepadconnected", function(e) {
  console.log("Gamepad connected at index %d: %s. %d buttons, %d axes.",
  e.gamepad.index, e.gamepad.id,
  e.gamepad.buttons.length, e.gamepad.axes.length);
});

And on a Window.gamepaddisconnected event.

window.addEventListener("gamepaddisconnected", function(e) {
  console.log("Gamepad disconnected from index %d: %s",
  e.gamepad.index, e.gamepad.id);
});

Specifications

Specification Status Comment
Gamepad
The definition of 'GamepadEvent' in that specification.
Working Draft Initial definition

Browser compatibility

FeatureChromeEdgeFirefoxInternet ExplorerOperaSafari
Basic support

35

21 — 34 webkit

Yes

29

24 — 281

No

22

15 — 21 webkit

No
gamepad

35

21 — 34 webkit

Yes

29

24 — 281

No

22

15 — 21 webkit

No
FeatureAndroid webviewChrome for AndroidEdge mobileFirefox for AndroidIE mobileOpera AndroidiOS Safari
Basic support No Yes Yes32 No No No
gamepad No Yes Yes32 No No No

1. From version 24 until version 28 (exclusive): this feature is behind the dom.gamepad.enabled preference (needs to be set to true). To change preferences in Firefox, visit about:config.

See also

Using the Gamepad API

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