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UIEvent

UIEvent 介面是使用者介面的事件的基本型態。

UIEvent 是從 Event 衍伸過來。 雖然為了相容性,仍留著 UIEvent.initUIEvent() 方法,建立 UIEvent 物件最好是選擇以 UIEvent() constructor 建立。

許多介面直接或間接繼承此介面,例如:MouseEventTouchEventFocusEventKeyboardEventWheelEventInputEventCompositionEvent

建構式

UIEvent()

建立一個 UIEvent 物件 。

屬性

此介面亦繼承其父-- Event 的屬性:

UIEvent.cancelBubble

Is a Boolean indicating whether the bubbling of the event has been canceled or not.

UIEvent.detailRead only

Returns a long with details about the event, depending on the event type.

UIEvent.isChar Read only

Returns a Boolean indicating whether the event produced a key character or not.

UIEvent.layerX Read only

Returns the horizontal coordinate of the event relative to the current layer.

UIEvent.layerY Read only

Returns the vertical coordinate of the event relative to the current layer.

UIEvent.pageX Read only

Returns the horizontal coordinate of the event relative to the whole document.

UIEvent.pageY Read only

Returns the vertical coordinate of the event relative to the whole document.

UIEvent.sourceCapabilities Read only

Returns an instance of the InputDeviceCapabilities interface which provides information about the physical device responsible for generating a touch event.

UIEvent.viewRead only

Returns a WindowProxy that contains the view that generated the event.

UIEvent.which Read only

Returns the numeric keyCode of the key pressed, or the character code (charCode) for an alphanumeric key pressed.

方法

此介面亦繼承其父-- Event 的方法:

UIEvent.initUIEvent()

初始化 UIEvent 物件。若該事件已經觸發的話,此方法就不會執行任何東西。

規範

Specification
UI Events
# idl-uievent

瀏覽器相容性

參見