WebGL2RenderingContext: bindSampler() method

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since September 2021.

Note: This feature is available in Web Workers.

The WebGL2RenderingContext.bindSampler() method of the WebGL 2 API binds a passed WebGLSampler object to the texture unit at the passed index.

Syntax

js
bindSampler(unit, sampler)

Parameters

unit

A GLuint specifying the index of the texture unit to which to bind the sampler to.

sampler

A WebGLSampler object to bind.

Return value

None (undefined).

Examples

js
const sampler = gl.createSampler();
gl.bindSampler(0, sampler);

Specifications

Specification
WebGL 2.0 Specification
# 3.7.13

Browser compatibility

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See also