WebGL2RenderingContext: beginTransformFeedback() method

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since September 2021.

Note: This feature is available in Web Workers.

The WebGL2RenderingContext.beginTransformFeedback() method of the WebGL 2 API starts a transform feedback operation.

Syntax

js
beginTransformFeedback(primitiveMode)

Parameters

primitiveMode

A GLenum specifying the output type of the primitives that will be recorded into the buffer objects that are bound for transform feedback. Possible values:

  • gl.POINTS
  • gl.LINES
  • gl.TRIANGLES

Return value

None (undefined).

Examples

js
const transformFeedback = gl.createTransformFeedback();
gl.bindTransformFeedback(gl.TRANSFORM_FEEDBACK, transformFeedback);
gl.beginTransformFeedback(gl.TRIANGLES);
gl.drawArrays(gl.TRIANGLES, 0, 3);

Specifications

Specification
WebGL 2.0 Specification
# 3.7.15

Browser compatibility

BCD tables only load in the browser

See also