XRCompositionLayer: layout property
Limited availability
This feature is not Baseline because it does not work in some of the most widely-used browsers.
Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The read-only layout
property of the XRCompositionLayer
interface is the layout type of the layer.
To specify the layout type of a layer, use one of the layer creation methods and their layout
option:
Value
A string. Possible values:
default
-
The layer accommodates all views of the session. It is recommended to use the
texture-array
texture type fordefault
layouts. mono
-
A single
XRSubImage
is allocated and presented to both eyes. stereo
-
The user agent decides how it allocates the
XRSubImage
(one or two) and the layout (top/bottom or left/right). It is recommended to use thetexture-array
texture type forstereo
layouts. stereo-left-right
-
A single
XRSubImage
is allocated. Left eye gets the left area of the texture, right eye the right. This layout is designed to minimize draw calls for content that is already in stereo (for example stereo videos or images). stereo-top-bottom
-
A single
XRSubImage
is allocated. Left eye gets the top area of the texture, right eye the bottom. This layout is designed to minimize draw calls for content that is already in stereo (for example stereo videos or images).
Examples
Setting and getting a layer's layout
To specify a layer's layout, use a layer creation method (like XRWebGLBinding.createQuadLayer()
) and its layout
option. To retrieve the type of layer layout, use the layout
property:
const layer = xrGlBinding.createQuadLayer({
pixelWidth: 1024,
pixelHeight: 768,
layout: "stereo",
});
layer.layout; // "stereo"
Specifications
Specification |
---|
WebXR Layers API Level 1 # dom-xrcompositionlayer-layout |
Browser compatibility
BCD tables only load in the browser