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WebGLRenderingContext.uniformMatrix[234]fv()


Getting started with WebGL


example didn't work as written. main() must be the onload handler. now works.

Numbers and dates


No such thing as "hyperbolic trigonometric" functions. There's Hyperbolic and Circular. Circular is the same as Trigonometric. Hyperbolics don't use radians; it's different.

Math.log10()


alert the user to some alternatives

Math.log2()


alternatives