The vrdisplayconnect
event of the WebVR API is fired when a compatible VR display is connected to the computer.
Bubbles | No |
---|---|
Cancelable | No |
Interface | VRDisplayEvent |
Event handler property | onvrdisplayconnect |
Examples
You can use the vrdisplayconnect
event in an addEventListener
method:
window.addEventListener('vrdisplayconnect', function() { info.textContent = 'Display connected.'; reportDisplays(); });
Or use the onvrdisplayconnect
event handler property:
window.onvrdisplayconnect = function() { info.textContent = 'Display connected.'; reportDisplays(); };
Specifications
Specification | Status | Comment |
---|---|---|
WebVR 1.1 The definition of 'vrdisplayconnect' in that specification. |
Draft | Initial definition |
Browser compatibility
The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Update compatibility data on GitHub
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
vrdisplayconnect event | Chrome
No support
No
| Edge Full support 15 | Firefox
Full support
55
| IE No support No | Opera No support No | Safari No support No | WebView Android No support No | Chrome Android
Full support
Yes
| Firefox Android Full support 55 | Opera Android No support No | Safari iOS No support No | Samsung Internet Android
Full support
Yes
|
Legend
- Full support
- Full support
- No support
- No support
- Experimental. Expect behavior to change in the future.
- Experimental. Expect behavior to change in the future.
- See implementation notes.
- See implementation notes.
- User must explicitly enable this feature.
- User must explicitly enable this feature.
See also
- WebVR API homepage
- MozVr.com — demos, downloads, and other resources from the Mozilla VR team.