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The maxDecibels property of the AnalyserNode interface is a double value representing the maximum power value in the scaling range for the FFT analysis data, for conversion to unsigned byte/float values — basically, this specifies the maximum value for the range of results when using getFloatFrequencyData() or getByteFrequencyData().

Syntax

var curValue = analyserNode.maxDecibels;
analyserNode.maxDecibels = newValue;

Value

A double, representing the maximum decibel value for scaling the FFT analysis data, where 0 dB is the loudest possible sound, -10 dB is a 10th of that, etc. The default value is -30 dB.

When getting data from getFloatFrequencyData() or getByteFrequencyData(), any frequencies with an amplitude of maxDecibels or higher will be returned as +1.0 or 255, respectively.

Note: If a value less than or equal to AnalyserNode.minDecibels is set, an IndexSizeError exception is thrown.

Example

The following example shows basic usage of an AudioContext to create an AnalyserNode, then requestAnimationFrame and <canvas> to collect frequency data repeatedly and draw a "winamp bargraph style" output of the current audio input. For more complete applied examples/information, check out our Voice-change-O-matic demo (see app.js lines 128–205 for relevant code).

var audioCtx = new (window.AudioContext || window.webkitAudioContext)();
var analyser = audioCtx.createAnalyser();
analyser.minDecibels = -90;
analyser.maxDecibels = -10;

  ...

analyser.fftSize = 256;
var bufferLength = analyser.frequencyBinCount;
console.log(bufferLength);
var dataArray = new Uint8Array(bufferLength);

canvasCtx.clearRect(0, 0, WIDTH, HEIGHT);

function draw() {
  drawVisual = requestAnimationFrame(draw);

  analyser.getByteFrequencyData(dataArray);

  canvasCtx.fillStyle = 'rgb(0, 0, 0)';
  canvasCtx.fillRect(0, 0, WIDTH, HEIGHT);

  var barWidth = (WIDTH / bufferLength) * 2.5;
  var barHeight;
  var x = 0;

  for(var i = 0; i < bufferLength; i++) {
    barHeight = dataArray[i];

    canvasCtx.fillStyle = 'rgb(' + (barHeight+100) + ',50,50)';
    canvasCtx.fillRect(x,HEIGHT-barHeight/2,barWidth,barHeight/2);

    x += barWidth + 1;
  }
};

draw();

Specifications

Specification Status Comment
Web Audio API
The definition of 'maxDecibels' in that specification.
Working Draft  

Browser compatibility

Update compatibility data on GitHub
DesktopMobile
ChromeEdgeFirefoxInternet ExplorerOperaSafariAndroid webviewChrome for AndroidEdge MobileFirefox for AndroidOpera for AndroidSafari on iOSSamsung Internet
Basic supportChrome Full support 14Edge Full support 12Firefox Full support 25IE No support NoOpera Full support 15Safari Full support 6WebView Android Full support YesChrome Android Full support 18Edge Mobile Full support YesFirefox Android Full support 26Opera Android Full support 15Safari iOS ? Samsung Internet Android Full support Yes

Legend

Full support  
Full support
No support  
No support
Compatibility unknown  
Compatibility unknown

See also

文档标签和贡献者

最后编辑者: Jedipedia,