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我们即将放弃这篇文档中描述的 Firefox 附加组件技术。

请勿使用下列技术开发新的附加组件。请改用 WebExtension 代替。

如果您在维护使用下列技术的附加组件,请考虑将其迁移为使用 WebExtensions 技术。

使用下列技术开发的附加组件可能不适用于多进程 Firefox(e10s),它已在 Firefox Nightly 和 Firefox Developer Edition 中默认启用,并很快将遍及 Firefox 的公测版(Beta)和正式版。我们准备了制作多进程兼容的附加组件的文档,但迁移到 WebExtension 是更加着眼于未来的选择。

有关的 wiki 页面写有协助开发人员过渡到新技术的有关资源、迁移路径、办公时间等信息



The setTimeout() function is commonly used if you wish to have your function called once after the specified delay. The setInterval() function is commonly used to set a delay for functions that are executed again and again, such as animations. The setImmediate() function can be used instead of the setTimeout(fn, 0) method to execute heavy operations in IE. The requestAnimationFrame() function tells the browser that you wish to perform an animation and requests that the browser schedule a repaint of the window for the next animation frame.


Calls a function or executes a code snippet after specified delay.
Calls a function or executes a code snippet repeatedly, with a fixed time delay between each call to that function.
Calls a function immediately after the browser has completed other operations, such as events and display updates.
Clears the delay set by setTimeout().
Cancels repeated action which was set up using setInterval().
Cancels the immediate actions, just like clearTimeout() for setTimeout().
Using JavaScript timers within animations (Javascript Daemons Management)
In Computer science a daemon is a task that runs as a background process, rather than being under the direct control of an interactive user. In JavaScript programming language, all daemons are processes created by JavaScript timers or by a Worker instantiation. Here are some code snippets which simplify and abstract the management of daemons.
requestAnimationFrame() tells the browser that you wish to perform an animation and requests that the browser schedule a repaint of the window for the next animation frame. The method takes as an argument a callback to be invoked before the repaint. returns a timestamp, measured in milliseconds, accurate to one thousandth of a millisecond. This timestamp is equal to the number of milliseconds since the navigationStart attribute of the performance.timing interface. returns the number of milliseconds elapsed since 1 January 1970 00:00:00 UTC.
Using JavaScript timers within workers
Workers can use timeouts and intervals just like the main thread can. This can be useful, for example, if you want to have your worker thread run code periodically instead of nonstop.
Functions available to workers
In addition to the standard JavaScript set of functions (such as String, Array, Object, JSON etc), there are a variety of functions available from the DOM to workers. This article provides a list of those.
Basic animations
Since we're using script to control canvas elements it's also very easy to make (interactive) animations. Unfortunately the canvas element was never designed to be used in this way (unlike Flash) so there are limitations.
The Timer.jsm JavaScript code module contains pure-JavaScript implementations of setTimeout and clearTimeout that are compatible with the DOM window functions, but that can be used by code that does not have access to a DOM window (for example, JavaScript code modules or content frame scripts).

See also

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