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WebIDE enables you to create, edit, run, and debug web apps using the Firefox OS Simulator or a real Firefox OS device.
It also enables you to connect the Firefox Developer Tools to a number of other browsers, including Firefox for Android, Chrome on Android, and Safari on iOS. See the Remote Debugging page for instructions on how to connect to a specific browser.
With WebIDE, you first set up one or more runtimes. A runtime is an environment in which you'll run and debug the app. A runtime could be a Firefox OS device connected to the desktop over USB (or over Wi-Fi since Firefox 39), or it could be a Firefox OS Simulator installed on the desktop itself.
Next, you create an app, or open an existing app. If you're creating a new app you can start with a template that includes the directory structure and the minimum boilerplate you need to get started, or a more complete template that shows how to use a privileged API. WebIDE shows your app's files in a tree, and you can edit and save them using a built-in source editor. Of course, you don't have to use the built-in editor: you can develop your app entirely outside WebIDE, and only use it for debugging.
- Opening WebIDE
- How to open WebIDE from within Firefox.
- Setting up runtimes
- How to connect to a runtime in which you can install apps, including Firefox OS devices, the the Firefox OS Simulator, and Firefox for Android.
- Creating and editing apps
- How to create, open, and develop apps using WebIDE.
- The runtime menu
- Once you've selected a runtime, use the runtime menu to get information about the runtime and its apps, modify settings, and take a screenshot.
- Running and debugging apps
- How to install apps to a runtime and debug them using the Firefox Developer Tools.
- Working with Cordova apps in WebIDE
- From Firefox 39, you can edit and debug Cordova apps using WebIDE.
- Help for problems with WebIDE, especially problems connecting to a runtime.