To tłumaczenie jest niekompletne. Pomóż przetłumaczyć ten artykuł z języka angielskiego.

Metoda apply() wywołuje funkcje podstawiając wartość this i argumenty przedstawione w postaci tablicy (or an array-like object).

Notka: Składnia tej funkcji jest niemal identyczna do call(), zasadnicza różnicą metody call() jest akceptowanie listy argumentów, podczas gdy apply() akceptuje pojedyńczą tablice argumentów.


fun.apply(thisArg, [argsArray])


The value of this provided for the call to fun. Note that this may not be the actual value seen by the method: if the method is a function in non-strict mode code, null and undefined will be replaced with the global object, and primitive values will be boxed.
An array-like object, specifying the arguments with which fun should be called, or null or undefined if no arguments should be provided to the function. Starting with ECMAScript 5 these arguments can be a generic array-like object instead of an array. See below for browser compatibility information.

Wartość zwracana

Wynik zwracanej funkcji z określoną wartością this i argumentami.


Można przypisać inny obiekt podczas wywoływania istniejącą funkcji. this odnosi się do bieżącego obiektu, obiektu wywołującego. Z apply można napisać metodę raz, a następnie dziedziczyć w innym obiekcie, bez konieczności przepisywania metody dla nowego obiektu.

apply jest bardzo podobne do call(), z wyjątkiem typu danych argumentów, które wspiera. Można używać tablicy argumentów zamiast zestawu parametrów. Z metodą apply, możesz używać tablic słownych, naprzykłąd fun.apply(this, ['eat', 'bananas']), lub Array objektów, naprzykład, fun.apply(this, new Array('eat', 'bananas')).

Możesz używać również arguments dla parametru argsArray. arguments jest zmienną lokalną dostępną wewnątrz każdej funkcji. Można zastowsować to do wszystkich nieokreślonych argumentów obiektu wywołującego. Tak więc, nie trzeba znać argumentów wywoływanego obiektu przy użyciu metody apply().  Możesz użyc arguments aby przekazać wszystkie argumenty to wywoływanego obiektu. Wywołany obiekt jest odpowiedzialny za obsługę otrzymanych argumentów.

Since ECMAScript 5th Edition you can also use any kind of object which is array-like, so in practice this means it's going to have a property length and integer properties in the range (0...length). As an example you can now use a NodeList or a custom object like { 'length': 2, '0': 'eat', '1': 'bananas' }.

Most browsers, including Chrome 14 and Internet Explorer 9, still do not accept array-like objects and will throw an exception.


Using apply to chain constructors

You can use apply to chain constructors for an object, similar to Java. In the following example we will create a global Function method called construct, which will enable you to use an array-like object with a constructor instead of an arguments list.

Function.prototype.construct = function (aArgs) {
  var oNew = Object.create(this.prototype);
  this.apply(oNew, aArgs);
  return oNew;

Note: The Object.create() method used above is relatively new. For an alternative method using closures, please consider the following alternative:

Function.prototype.construct = function(aArgs) {
  var fConstructor = this, fNewConstr = function() { 
    fConstructor.apply(this, aArgs); 
  fNewConstr.prototype = fConstructor.prototype;
  return new fNewConstr();

Przykład użycia:

function MyConstructor() {
  for (var nProp = 0; nProp < arguments.length; nProp++) {
    this['property' + nProp] = arguments[nProp];

var myArray = [4, 'Hello world!', false];
var myInstance = MyConstructor.construct(myArray);

console.log(myInstance.property1);                // logs 'Hello world!'
console.log(myInstance instanceof MyConstructor); // logs 'true'
console.log(myInstance.constructor);              // logs 'MyConstructor'

Note: This non-native Function.construct method will not work with some native constructors (like Date, for example). In these cases you have to use the Function.prototype.bind method (for example, imagine having an array like the following, to be used with Date constructor: [2012, 11, 4]; in this case you have to write something like: new (Function.prototype.bind.apply(Date, [null].concat([2012, 11, 4])))() — anyhow this is not the best way to do things and probably should not be used in any production environment).

Using apply and built-in functions

Clever usage of apply allows you to use built-ins functions for some tasks that otherwise probably would have been written by looping over the array values. As an example here we are going to use Math.max/Math.min to find out the maximum/minimum value in an array.

// min/max number in an array
var numbers = [5, 6, 2, 3, 7];

// using Math.min/Math.max apply
var max = Math.max.apply(null, numbers); 
// This about equal to Math.max(numbers[0], ...)
// or Math.max(5, 6, ...)

var min = Math.min.apply(null, numbers);

// vs. simple loop based algorithm
max = -Infinity, min = +Infinity;

for (var i = 0; i < numbers.length; i++) {
  if (numbers[i] > max) {
    max = numbers[i];
  if (numbers[i] < min) {
    min = numbers[i];

But beware: in using apply this way, you run the risk of exceeding the JavaScript engine's argument length limit. The consequences of applying a function with too many arguments (think more than tens of thousands of arguments) vary across engines (JavaScriptCore has hard-coded argument limit of 65536), because the limit (indeed even the nature of any excessively-large-stack behavior) is unspecified. Some engines will throw an exception. More perniciously, others will arbitrarily limit the number of arguments actually passed to the applied function. (To illustrate this latter case: if such an engine had a limit of four arguments [actual limits are of course significantly higher], it would be as if the arguments 5, 6, 2, 3 had been passed to apply in the examples above, rather than the full array.) If your value array might grow into the tens of thousands, use a hybrid strategy: apply your function to chunks of the array at a time:

function minOfArray(arr) {
  var min = Infinity;
  var QUANTUM = 32768;

  for (var i = 0, len = arr.length; i < len; i += QUANTUM) {
    var submin = Math.min.apply(null, 
                                arr.slice(i, Math.min(i+QUANTUM, len)));
    min = Math.min(submin, min);

  return min;

var min = minOfArray([5, 6, 2, 3, 7]);

Using apply in "monkey-patching"

Apply can be the best way to monkey-patch a built-in function of Firefox, or JS libraries. Given function, you can modify the function in a somewhat hacky way, like so:

var originalfoo =; = function() {
  // Do stuff before calling function
  // Call the function as it would have been called normally:
  originalfoo.apply(this, arguments);
  // Run stuff after, here.

This method is especially handy where you want to debug events, or interface with something that has no API like the various .on([event]... events, such as those usable on the Devtools Inspector).


Specification Status Comment
ECMAScript 3rd Edition (ECMA-262) Standard Initial definition. Implemented in JavaScript 1.3.
ECMAScript 5.1 (ECMA-262)
The definition of 'Function.prototype.apply' in that specification.
ECMAScript 2015 (6th Edition, ECMA-262)
The definition of 'Function.prototype.apply' in that specification.
ECMAScript Latest Draft (ECMA-262)
The definition of 'Function.prototype.apply' in that specification.

Zgodność z przeglądarkami

We're converting our compatibility data into a machine-readable JSON format. This compatibility table still uses the old format, because we haven't yet converted the data it contains. Find out how you can help!

Feature Chrome Firefox (Gecko) Internet Explorer Opera Safari
Basic support (Yes) (Yes) (Yes) (Yes) (Yes)
ES 5.1 generic array-like object as arguments (Yes) 4.0 (2.0) ? ? ?
Feature Android Chrome for Android Firefox Mobile (Gecko) IE Mobile Opera Mobile Safari Mobile
Basic support (Yes) (Yes) (Yes) (Yes) (Yes) (Yes)
ES 5.1 generic array-like object as arguments ? ? 4.0 (2.0) ? ? ?

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