- Getting started
- How to install the SDK and use the cfx tool to develop, test, and package add-ons.
- Interact with the browser
- Open web pages, listen for pages loading, and list open pages.
- Development techniques
- Learn about common development techniques, such as unit testing, logging, creating reusable modules, localization, and mobile development.
- Contributor's guide
- Learn how to start contributing to the SDK, and about the most important idioms used in the SDK code, such as modules, classes and inheritance, private properties, and content processes.
- SDK infrastructure
- Aspects of the SDK's underlying technology: modules, the Program ID, and the rules defining Firefox compatibility.
- Content scripts
- A detailed guide to working with content scripts, including: how to load content scripts, which objects content scripts can access, and how to communicate between content scripts and the rest of your add-on.
- Low-Level APIs
- Reference documentation for the low-level SDK APIs.
Document Tags and Contributors
Last updated by: SimDev,