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The WebGLBuffer interface is part of the WebGL API and represents an opaque buffer object storing data such as vertices or colors.


The WebGLBuffer object does not define any methods or properties of its own and its content is not directly accessible. When working with WebGLBuffer objects, the following methods of the WebGLRenderingContext are useful:


Creating a buffer

var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');
var buffer = gl.createBuffer();


Specification Status Comment
WebGL 1.0
The definition of 'WebGLBuffer' in that specification.
Recommendation Initial definition.

Browser compatibility

FeatureChromeEdgeFirefoxInternet ExplorerOperaSafari
Basic support912411125.1
Available in workers No No441 No No No
FeatureAndroid webviewChrome for AndroidEdge mobileFirefox for AndroidIE mobileOpera AndroidiOS Safari
Basic support Yes25 Yes Yes11128.1
Available in workers No No No No No No No

1. From version 44: this feature is behind the gfx.offscreencanvas.enabled preference (needs to be set to true). To change preferences in Firefox, visit about:config.

See also

Etiquetas y colaboradores del documento

 Colaboradores en esta página: fscholz, nmve, teoli
 Última actualización por: fscholz,