Math.acosh()

The Math.acosh() function returns the hyperbolic arc-cosine of a number, that is

x 1 , Math.acosh ( x ) = arcosh ( x ) = the unique y 0 such that cosh ( y ) = x \forall x \geq 1, \mathtt{\operatorname{Math.acosh}(x)} = \operatorname{arcosh}(x) = \text{ the unique } \; y \geq 0 \; \text{such that} \; \cosh(y) = x

Syntax

Math.acosh(x)

Parameters

x
A number.

Return value

The hyperbolic arc-cosine of the given number. If the number is less than 1, NaN.

Description

Because acosh() is a static method of Math, you always use it as Math.acosh(), rather than as a method of a Math object you created (Math is no constructor).

Examples

Using Math.acosh()

Math.acosh(-1);  // NaN
Math.acosh(0);   // NaN
Math.acosh(0.5); // NaN
Math.acosh(1);   // 0
Math.acosh(2);   // 1.3169578969248166

For values less than 1 Math.acosh() returns NaN.

Polyfill

For all x 1 x \geq 1 , we have  arcosh ( x ) = ln ( x + x 2 - 1 ) \operatorname {arcosh} (x) = \ln \left(x + \sqrt{x^{2} - 1} \right) and so this can be emulated with the following function:

Math.acosh = Math.acosh || function(x) {
  return Math.log(x + Math.sqrt(x * x - 1));
};

Specifications

Specification
ECMAScript Language Specification (ECMAScript)
#sec-math.acosh

Browser compatibility

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See also