WebGLRenderingContext.commit()

This is an experimental technology
Check the Browser compatibility table carefully before using this in production.

The WebGLRenderingContext.commit() method pushes frames back to the original HTMLCanvasElement, if the context is not directly fixed to a specific canvas.

Syntax

void WebGLRenderingContext.commit()

Examples

var htmlCanvas = document.createElement('canvas');
var offscreen = htmlCanvas.transferControlToOffscreen();
var gl = offscreen.getContext('webgl');

// ... some drawing using the gl context ...

// Push frames back to the original HTMLCanvasElement
gl.commit();

Specifications

Currently drafted as a proposal in the OffscreenCanvas specification.

Browser compatibility

Update compatibility data on GitHub
DesktopMobile
ChromeEdgeFirefoxInternet ExplorerOperaSafariAndroid webviewChrome for AndroidEdge MobileFirefox for AndroidOpera for AndroidSafari on iOSSamsung Internet
Basic supportChrome No support NoEdge No support NoFirefox Full support 44
Disabled
Full support 44
Disabled
Disabled From version 44: this feature is behind the gfx.offscreencanvas.enabled preference (needs to be set to true). To change preferences in Firefox, visit about:config.
IE No support NoOpera No support NoSafari No support NoWebView Android No support NoChrome Android No support NoEdge Mobile No support NoFirefox Android No support NoOpera Android No support NoSafari iOS No support NoSamsung Internet Android No support No

Legend

Full support  
Full support
No support  
No support
User must explicitly enable this feature.
User must explicitly enable this feature.

See also

Document Tags and Contributors

Contributors to this page: fscholz, nmve, teoli
Last updated by: fscholz,