WebGLRenderingContext.commit()

The WebGLRenderingContext.commit() method pushes frames back to the original HTMLCanvasElement, if the context is not directly fixed to a specific canvas.

Syntax

void WebGLRenderingContext.commit()

Examples

var htmlCanvas = document.createElement('canvas');
var offscreen = htmlCanvas.transferControlToOffscreen();
var gl = offscreen.getContext('webgl');

// ... some drawing using the gl context ...

// Push frames back to the original HTMLCanvasElement
gl.commit();

Specifications

Specification
HTML Standard (HTML)
# offscreencontext-commit

Browser compatibility

BCD tables only load in the browser

See also