The GlobalEventHandlers mixin describes the event handlers common to several interfaces like HTMLElement, Document, or Window. Each of these interfaces can, of course, add more event handlers in addition to the ones listed below.

GlobalEventHandlers is a mixin and not an interface; you can't actually create an object of type GlobalEventHandlers.

Properties

This interface doesn't include any properties except for the event handlers listed below.

Event handlers

These event handlers are defined on the GlobalEventHandlers mixin, and implemented by HTMLElement, Document, Window, as well as by WorkerGlobalScope for Web Workers.

GlobalEventHandlers.onabort
Is an EventHandler representing the code to be called when the abort event is raised.
GlobalEventHandlers.onanimationcancel
An EventHandler called when an animationcancel event is sent, indicating that a running CSS animation has been canceled.
GlobalEventHandlers.onanimationend
An EventHandler called when an animationend event is sent, indicating that a CSS animation has stopped playing.
GlobalEventHandlers.onanimationiteration
An EventHandler called when an animationiteration event has been sent, indicating that a CSS animation has begun playing a new iteration of the animation sequence..
GlobalEventHandlers.onanimationstart
An EventHandler called when an animationstart event is sent, indicating that a CSS animation has started playing.
GlobalEventHandlers.onblur
Is an EventHandler representing the code to be called when the blur event is raised.
GlobalEventHandlers.onerror
Is an OnErrorEventHandler representing the code to be called when the error event is raised.
GlobalEventHandlers.onfocus
Is an EventHandler representing the code to be called when the focus event is raised.
GlobalEventHandlers.oncancel
Is an EventHandler representing the code to be called when the cancel event is raised.
GlobalEventHandlers.oncanplay
Is an EventHandler representing the code to be called when the canplay event is raised.
GlobalEventHandlers.oncanplaythrough
Is an EventHandler representing the code to be called when the canplaythrough event is raised.
GlobalEventHandlers.onchange
Is an EventHandler representing the code to be called when the change event is raised.
GlobalEventHandlers.onclick
Is an EventHandler representing the code to be called when the click event is raised.
GlobalEventHandlers.onclose
Is an EventHandler representing the code to be called when the close event is raised.
GlobalEventHandlers.oncontextmenu
Is an EventHandler representing the code to be called when the contextmenu event is raised.
GlobalEventHandlers.oncuechange
Is an EventHandler representing the code to be called when the cuechange event is raised.
GlobalEventHandlers.ondblclick
Is an EventHandler representing the code to be called when the dblclick event is raised.
GlobalEventHandlers.ondrag
Is an EventHandler representing the code to be called when the drag event is raised.
GlobalEventHandlers.ondragend
Is an EventHandler representing the code to be called when the dragend event is raised.
GlobalEventHandlers.ondragenter
Is an EventHandler representing the code to be called when the dragenter event is raised.
GlobalEventHandlers.ondragexit
Is an EventHandler representing the code to be called when the dragexit event is raised.
GlobalEventHandlers.ondragleave
Is an EventHandler representing the code to be called when the dragleave event is raised.
GlobalEventHandlers.ondragover
Is an EventHandler representing the code to be called when the dragover event is raised.
GlobalEventHandlers.ondragstart
Is an EventHandler representing the code to be called when the dragstart event is raised.
GlobalEventHandlers.ondrop
Is an EventHandler representing the code to be called when the drop event is raised.
GlobalEventHandlers.ondurationchange
Is an EventHandler representing the code to be called when the durationchange event is raised.
GlobalEventHandlers.onemptied
Is an EventHandler representing the code to be called when the emptied event is raised.
GlobalEventHandlers.onended
Is an EventHandler representing the code to be called when the ended event is raised.
GlobalEventHandlers.oninput
Is an EventHandler representing the code to be called when the input event is raised.
GlobalEventHandlers.oninvalid
Is an EventHandler representing the code to be called when the invalid event is raised.
GlobalEventHandlers.onkeydown
Is an EventHandler representing the code to be called when the keydown event is raised.
GlobalEventHandlers.onkeypress
Is an EventHandler representing the code to be called when the keypress event is raised.
GlobalEventHandlers.onkeyup
Is an EventHandler representing the code to be called when the keyup event is raised.
GlobalEventHandlers.onload
Is an EventHandler representing the code to be called when the load event is raised.
GlobalEventHandlers.onloadeddata
Is an EventHandler representing the code to be called when the loadeddata event is raised.
GlobalEventHandlers.onloadedmetadata
Is an EventHandler representing the code to be called when the loadedmetadata event is raised.
GlobalEventHandlers.onloadstart
Is an EventHandler representing the code to be called when the loadstart event is raised.
GlobalEventHandlers.onmousedown
Is an EventHandler representing the code to be called when the mousedown event is raised.
GlobalEventHandlers.onmouseenter
Is an EventHandler representing the code to be called when the mouseenter event is raised.
GlobalEventHandlers.onmouseleave
Is an EventHandler representing the code to be called when the mouseleave event is raised.
GlobalEventHandlers.onmousemove
Is an EventHandler representing the code to be called when the mousemove event is raised.
GlobalEventHandlers.onmouseout
Is an EventHandler representing the code to be called when the mouseout event is raised.
GlobalEventHandlers.onmouseover
Is an EventHandler representing the code to be called when the mouseover event is raised.
GlobalEventHandlers.onmouseup
Is an EventHandler representing the code to be called when the mouseup event is raised.
GlobalEventHandlers.onmousewheel
Is an EventHandler representing the code to be called when the mousewheel event is raised.
GlobalEventHandlers.onpause
Is an EventHandler representing the code to be called when the pause event is raised.
GlobalEventHandlers.onplay
Is an EventHandler representing the code to be called when the play event is raised.
GlobalEventHandlers.onplaying
Is an EventHandler representing the code to be called when the playing event is raised.
GlobalEventHandlers.onpointerdown
Is an EventHandler representing the code to be called when the pointerdown event is raised.
GlobalEventHandlers.onpointermove
Is an EventHandler representing the code to be called when the pointermove event is raised.
GlobalEventHandlers.onpointerup
Is an EventHandler representing the code to be called when the pointerup event is raised.
GlobalEventHandlers.onpointercancel
Is an EventHandler representing the code to be called when the pointercancel event is raised.
GlobalEventHandlers.onpointerover
Is an EventHandler representing the code to be called when the pointerover event is raised.
GlobalEventHandlers.onpointerout
Is an EventHandler representing the code to be called when the pointerout event is raised.
GlobalEventHandlers.onpointerenter
Is an EventHandler representing the code to be called when the pointerevent event is raised.
GlobalEventHandlers.onpointerleave
Is an EventHandler representing the code to be called when the pointerleave event is raised.
GlobalEventHandlers.onpointerlockchange
Is an EventHandler representing the code to be called when the pointerlockchange event is raised.
GlobalEventHandlers.onpointerlockerror
Is an EventHandler representing the code to be called when the pointerlockerror event is raised.
GlobalEventHandlers.onprogress
Is an EventHandler representing the code to be called when the progress event is raised.
GlobalEventHandlers.onratechange
Is an EventHandler representing the code to be called when the ratechange event is raised.
GlobalEventHandlers.onreset
Is an EventHandler representing the code to be called when the reset event is raised.
GlobalEventHandlers.onscroll
Is an EventHandler representing the code to be called when the scroll event is raised.
GlobalEventHandlers.onseeked
Is an EventHandler representing the code to be called when the seeked event is raised.
GlobalEventHandlers.onseeking
Is an EventHandler representing the code to be called when the seeking event is raised.
GlobalEventHandlers.onselect
Is an EventHandler representing the code to be called when the select event is raised.
GlobalEventHandlers.onselectionchange
Is an EventHandler representing the code to be called when the selectionchange event is raised.
GlobalEventHandlers.onshow
Is an EventHandler representing the code to be called when the show event is raised.
GlobalEventHandlers.onsort
Is an EventHandler representing the code to be called when the sort event is raised.
GlobalEventHandlers.onstalled
Is an EventHandler representing the code to be called when the stalled event is raised.
GlobalEventHandlers.onsubmit
Is an EventHandler representing the code to be called when the submit event is raised.
GlobalEventHandlers.onsuspend
Is an EventHandler representing the code to be called when the suspend event is raised.
GlobalEventHandlers.ontimeupdate
Is an EventHandler representing the code to be called when the timeupdate event is raised.
GlobalEventHandlers.onvolumechange
Is an EventHandler representing the code to be called when the volumechange event is raised.
GlobalEventHandlers.ontouchcancel
Is an EventHandler representing the code to be called when the touchcancel event is raised.
GlobalEventHandlers.ontouchend
Is an EventHandler representing the code to be called when the touchend event is raised.
GlobalEventHandlers.ontouchmove
Is an EventHandler representing the code to be called when the touchmove event is raised.
GlobalEventHandlers.ontouchstart
Is an EventHandler representing the code to be called when the touchstart event is raised.
GlobalEventHandlers.ontransitionend
An EventHandler called when a transitionend event is sent, indicating that a CSS transition has finished playing.
GlobalEventHandlers.onwaiting
Is an EventHandler representing the code to be called when the waiting event is raised.

Methods

This interface defines no methods.

Specifications

Specification Status Comment
Selection API
The definition of 'Extension to GlobalEventHandlers' in that specification.
Working Draft Adds onselectionchange.
Pointer Lock
The definition of 'Extension of Document' in that specification.
Candidate Recommendation Adds onpointerlockchange and onpointerlockerror on Document. It is experimentally implemented on GlobalEventHandlers.
WHATWG HTML Living Standard
The definition of 'GlobalEventHandlers' in that specification.
Living Standard No change since the latest snapshot, HTML5.1.
HTML5.1
The definition of 'GlobalEventHandlers' in that specification.
Recommendation Snapshot of WHATWG HTML Living Standard. Added onsort since the HTML5 snapshot.
HTML5
The definition of 'GlobalEventHandlers' in that specification.
Recommendation Snapshot of WHATWG HTML Living Standard. Creation of GlobalEventHandlers (properties where on the target before it).

Browser compatibility

Feature Firefox (Gecko) Chrome Internet Explorer Opera Safari
Basic support (Yes) (Yes) ? ? ?
oncanplay, oncanplaythrough, ondurationchange, onemptied, onended, onloadeddata, onloadedmetadata, onloadstart, onpause, onplay, onplaying, onprogress, onratechange, onseeked, onseeking, onstalled, ontimeupdate, onvolumechange, onwaiting 3.5 (1.9.1) ? ? ? ?
onsuspend 3.6 (1.9.2) ? ? ? ?
ondrag, ondragend, ondragenter, ondragleave, ondragover, ondragstart, ondrop 3.5 (1.9.1) ? ? ? ?
onmouseenter, onmouseleave 10 (10) 30.0 5.5 17 ?
ondragexit No support ? ? ? ?
oncancel No support ? ? ? ?
onclose No support ? ? ? ?
oncuechange No support ? ? ? ?
ondragexit No support ? ? ? ?
onmousewheel No support ? ? ? ?
onsort No support ? ? ? ?
onmozfullscreenchange, onmozfullscreenerror (Yes) No support No support No support No support
onpointerlockchange, onpointerlockerror 10 (10)[1] (Yes)[2] ? ? ?
onpointercancel, onpointerdown, onpointerup, onpointermove, onpointerout, onpointerover, onpointerenter, onpointerleave (Yes)[3] No support 10 ? ?
onselectionchange 43 (43)[4] ? ? ? ?
ontouchend, ontouchcancel, ontouchmove, ontouchstart ? ? ? ? ?
animationstart, animationend, animationcancel, animationiteration 51 (51) (Yes) -webkit ? ? ?
Feature Chrome for Android Firefox Mobile (Gecko) Android IE Mobile Opera Mobile Safari Mobile
Basic support (Yes) (Yes) ? ? ? ?
ondrag, ondragend, ondragenter, ondragleave, ondragover, ondragstart, ondrop ? 1.0 (1.9.1) ? ? ? ?
oncanplay, oncanplaythrough, ondurationchange, onemptied, onended, onloadeddata, onloadedmetadata, onloadstart, onpause, onplay, onplaying, onprogress, onratechange, onseeked, onseeking, onstalled, ontimeupdate, onvolumechange, onwaiting ? 1.0 (1.9.1) ? ? ? ?
onmouseenter, onmouseleave ? 10.0 (10) ? ? ? ?
onsuspend ? 1.0 (1.9.2) ? ? ? ?
ondragexit ? No support ? ? ? ?
oncancel ? No support ? ? ? ?
onclose ? No support ? ? ? ?
oncuechange ? No support ? ? ? ?
ondragexit ? No support ? ? ? ?
onmousewheel ? No support ? ? ? ?
onsort ? No support ? ? ? ?
onmozfullscreenchange, onmozfullscreenerror ? (Yes) No support No support No support No support
onpointerlockchange, onpointerlockerror ? 10.0 (10)[1] ? ? ? ?
onpointercancel, onpointerdown, onpointerup, onpointermove, onpointerout, onpointerover, onpointerenter, onpointerleave ? (Yes)[3] No support 10 No support No support
onselectionchange ? 43.0 (43)[4] ? ? ? ?
ontouchend, ontouchcancel, ontouchmove, ontouchstart ? ? ? ? ? ?
animationstart, animationend, animationcancel, animationiteration (Yes) -webkit 51.0 (51) ? ? ? ?

[1] In Gecko this is implemented as onmozpointerlockchange, onmozpointerlockerror.

[2] In Blink this is implemented as onwebkitpointerlockchange, onwebkitpointerlockerror.

[3] This is implemented behind the dom.w3c_pointer_events.enabled preference, defaulting to false.

[4] This is implemented behind the dom.select_events.enabled preference, that default to false, except on Nightly.

See also

Document Tags and Contributors

 Last updated by: Sheppy,