Returns the number of ticks per second currently used to determine the value of
#include <prinrval.h> PRUint32 PR_TicksPerSecond(void);
An integer between 1000 and 100000 indicating the number of ticks per second counted by
PRIntervalTime on the current platform. This value is platform-dependent and does not change after NSPR is initialized.
The value returned by
PR_TicksPerSecond() lies between
The relationship between a
PRIntervalTime tick and standard clock units is platform-dependent. PR_
PR_TicksPerSecond() allows you to discover exactly what that relationship is. Seconds per tick (the inverse of PR_
PR_TicksPerSecond()) is always between 10 microseconds and 1 millisecond.