BananaBread

3D first person shooter game compiled to JS+WebGL

Built using JavaScript, HTML5, Web Workers, Audio, WebGL

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BananaBread is a 3D first person shooter that runs on the web. It takes the Cube 2: Sauerbraten engine, which is written in C++ and OpenGL, and compiles it using Emscripten into JavaScript and WebGL so that it can run in modern browsers using standards-based web APIs and without the need for plugins.

The project has several goals. First, to serve as a testcase for running a demanding 3D game in browsers: Having a working testcase lets us try out new browser features and to profile performance in order to make browsers faster. Another goal is to prove that games of this nature can run in JavaScript and WebGL, which many people are skeptical about. Finally, all the code in this project is open (and practically all the art assets), so others can learn from this effort and use this code to create their own browser games.

The latest update of this demo uses asm.js for additional speed, and WebRTC for multiplayer. (Note: WebRTC is now off, we need someone to set up a server.)

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This demo is released under the BSD license.

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