JS DestroyScript
From MDC
Free a compiled script that is no longer needed.
[edit] Syntax
void JS_DestroyScript(JSContext *cx, JSScript *script);
| Name | Type | Description |
|---|---|---|
cx |
JSContext * |
The context in which to destroy the script.
Requires request. (In a |
script |
JSScript * |
The script to destroy. |
[edit] Description
JS_DestroyScript destroys the given compiled script, freeing the memory allocated to it. The script must not be currently executing (in any context, at any level of the stack) and must not be used again afterwards.
Do not use JS_DestroyScript on a script if JS_NewScriptObject was successfully called on it.