UIEvent: initUIEvent() method
Deprecated
Avoid using this feature in new projects. This feature may be a candidate for removal from web standards or browsers.>
The UIEvent.initUIEvent() method initializes a UI event
once it's been created.
Events initialized in this way must have been created with the Document.createEvent() method. This method must be called to set the event
before it is dispatched, using EventTarget.dispatchEvent(). Once
dispatched, it doesn't do anything anymore.
Warning: Do not use this method anymore as it is deprecated.
Instead use specific event constructors, like UIEvent(). The page on Creating and dispatching events gives more information about the way to use these.
Syntax
initUIEvent(type, canBubble, cancelable, view, detail)
Parameters
type-
A string defining the type of event.
canBubble-
A boolean value deciding whether the event should bubble up through the event chain or not. Once set, the read-only property
Event.bubbleswill give its value. cancelable-
A boolean value defining whether the event can be canceled. Once set, the read-only property
Event.cancelablewill give its value. view-
Is the WindowProxy associated with the event.
detail-
An
unsigned longspecifying some detail information about the event, depending on the type of event. For mouse events, it indicates how many times the mouse has been clicked on a given screen location.
Return value
None (undefined).
Examples
const e = document.createEvent("UIEvent");
// creates a click event that bubbles, can be cancelled,
// and with its view and detail property initialized to window and 1,
// respectively
e.initUIEvent("click", true, true, window, 1);
Specifications
| Specification |
|---|
| UI Events> # dom-uievent-inituievent> |